Are you looking for someone to stand behind your music ? If so Uva Musix Group (UMG) is A Record Label Established in 2021 that is looking to find more aspiring artist’s who are willing to put in the work to make it in the music industry . Owned By 3 young men Jordan Dillard , Olaf Moreno , & Derek Marshall you will have 100% support throughout the way and will feel wanted . To new artists who are interested you could potentially gain Beats , Music Artwork , Studio Time , Music Distribution & Promotion & More ! This is an opportunity that is a once in a life time ! When asked whats an important factor about your artists “Putting the artist first and trying to help the artists grow and gain exposure and wealth” they said.
Life is a series of experiences, each one of which makes us bigger, smarter and stronger, with a big desire to get it right. We want to help people with the right experience gained and guide them to do the right thing. UMG is all about passion and respect, which nowadays is very difficult to find anywhere with generals having bad morals .They will help their artist with their creativity, bringing out the best of them,building morals and feeding their fans with it. For one music artist, the most important thing is for his music to be heard everywhere and to achieve positive results, and for that to happen, it needs the support of a good and honest record label like UMG.
The Three Young Generals Have Successfully managed to Add “LOR Chae” (A local North Carolina artist who has been getting into the studio any chance possible) As well as “Fazo OnGo” (Another local North Carolina artist who has been focusing on music currently with 1 major distributed single “Pain” ) To their Rosters and plan on adding many more in the future .
Once Bobby Unser said “Success is where preparation and opportunity meet”, and UMG is a big golden opportunity, especially for a local artist who seeks to leap into action with success in the music industrys no matter what route they take. For starters, people can follow them on their Twitter and Instagram accounts which will follow in addition, and in the future hopefully on more platforms in the soon futute.
Jeff Blackburn Retires as Head of Amazon’s Global Entertainment Group
Jeff Blackburn Retires as Head of Amazon’s Global EntertainmentGroup The executive, who has been with the company for 20 years, will return from a one-year hiatus in May 2021.
The head of Amazon’s global entertainment group will leave the company in January after more than 20 years at the retail giant and streaming platform. The move was announced Friday via an internal memo from Amazon CEO Andy Jassy and Blackburn himself.
The news comes after Blackburn returned from a sabbatical and returned to his new role as head of the company’s global entertainment group, which includes overall supervision of the company’s music, audio entertainment, gaming and video. company. half.
Blackburn’s decision to leave came after a busy week at Amazon. This week, the e-commerce giant fully integrated MGM into its management team after it acquired the famed studio for $8.5 billion in May. Jennifer Salke, head of Amazon Studios, will oversee MGM’s film and television division; SVP Mike Hopkins acquires Epix and unscripted content for Premium Cable Networks (via MGM’s Chris Brearton). With Blackburn’s retirement, Hopkins will report directly to Jussie. Salke, who won MGM’s film director’s award, reports to Hopkins.
Prior to her sabbatical, Blackburn acted as a key intermediary between Amazon headquarters, Amazon Studios, and director Jennifer Salke. Amazon Prime was competing with Netflix and the new Hollywood studios in the increasingly competitive streaming space.
With Blackburn’s retirement, Hopkins will continue to lead Prime Video, Amazon Studios and MGM, reporting directly to the CEO, Jassy said. Steve Boom adds Audible, Twitch, and Games, along with Amazon’s music team and podcasts, and also reports to Jassy.
Below are notes from Jassy and Blackburn.
We would like to share the news that Jeff Blackburn has decided to leave Amazon.
Jeff joined Amazon in 1998 after helping lead the company through its initial public offering at Deutsche Bank. Over the course of more than 20 years, he has helped build 3P marketplaces, advertising, Amazon Studios / Prime Video and music businesses, leading the A9 / Search and CorpDev & BusDev organizations and much more.
As you know, Jeff returned to Amazon last May to lead the media and entertainment business (Prime Video and Amazon Studios, Music, Podcasts/Wondery, Audible, Games, Twitch). Over the last year and a half, he has set us up for continued success in media and entertainment. To name a few hits, in its first season, Rings of Power broke all previous Prime Video records and had the most viewers. It also attracted more Prime Video subscriptions worldwide during its launch than any other content to date. The first season of Thursday Night Football on Prime has better overall viewership than last year’s linear TV results for TNF. This includes the key 18-34 demographic, where viewership was up 20% over last season. We recently completed and integrated our acquisition of MGM. Without Jeff, Amazon would not be the same company. I would like to thank him for his important contributions to the success of the company, past and future.
Use this time to make some leadership changes. Mike Hopkins, who runs Prime Video, Amazon Studios and MGM, will continue to lead these teams and will report to me. Steve Boom, who led the music and podcast teams, will also oversee Audible, Twitch and the gaming business, and will report to me. Both Mike and Steve are excellent, experienced leaders and I look forward to continuing to work with them (and their team).
This transition will take effect on January 1, but Jeff will remain with Amazon until early 2023 to ensure a smooth transition.
Feel free to share the news with your team if you’d like.
Team, today’s news:
I will be leaving Amazon in January after working closely with them for more than 25 years since going public in 1997. The last 18 months have been exciting. Together with GME, we have launched the biggest and most daring project in sports and entertainment history. However, I have decided to spend 2023 differently, give more time to my family and feel strongly that this is the right decision for me. Andy and I are working on a migration plan and will share those details soon.
The opportunities for Amazon in media, entertainment and sports have never been greater. I think it’s going to be an exciting time for all of you. As a fan, mentor, and ambassador for Amazon’s creative business, know that I’ll always be there for you. We are so grateful for all the close friendships we have had over the last 25 years and all the teams, studios, streaming services and businesses we have been able to build together.
The Risks of Social Networks: From Phishing to Cyberbullying, Tips to Defend Yourself
Social networks conceal risks on which it is essential to be informed in order to avoid unpleasant consequences. The law punishes, through the penal code and ad hoc regulations, phenomena such as sextortion or identity theft, however threats are always lurking. Here are the tips to know the problems and defend yourself
It should not be underestimated that the Internet is a virtual world but with real dangers, although the actions are perceived as impersonal and not causing harm to oneself or others. In particular, it is good to know the risks associated with social networks, to understand how to avoid them: phishing, sextortion, cyberbullying are phenomena punished by the law, about which it is necessary to inform users, especially the younger ones.
Moreover, the web is part of everyday life. The Internet provides access to many services and contents, communications and information take place in real time without territorial limits, the use of the Internet and social networks is easy and affordable for everyone from both a technical and an economic point of view. .
All these advantages are appreciated and confirmed by the statistics given that, every year, the number of Italians who spend time online is constantly growing. It has been estimated that Italians on average navigate around 6 hours every day from different devices. While the number of Italians active on social networks is about 35 million, of which about 31 million use it from a mobile device, the daily average of the time a person spends on social networks is about 1 hour and 51 minutes.
In consideration of the increasingly precocious age of use of social networks, it is necessary not to underestimate the potential risks. What you write and the images you publish on social media background check usually have a short and long-term impact on real daily life and in relationships with the people with whom you interact every day.
Keep in mind that every time you enter our personal data on a site on a social network if you lose control, often the service provider is automatically granted the license to use the material that you insert photos, chats, opinions. Every time you use a credit / debit card, you enter a password to access certain services, that you use a loyalty card or a discount card made available by large commercial chains, that you make an online purchase or a search through any browser, a small transfer of sovereignty is inevitably made.
The same thing happens when apps are installed on our smartphone or tablet, the programs of these applications can sometimes request access to our address book , our photos or multimedia content that has nothing to do with the functionality of the APP itself.
Furthermore, what you insert can be copied and recorded by other users of the social network and not always for legitimate purposes. Everything that is written and posted, then, contributes to revealing to third parties who we are, what we do, our habits, our health conditions, our standard of living, our interests, our political and religious opinions, our sexual orientation: in short, all information that allows you to create our profile that will be used by commercial companies for more targeted marketing (just click a “like” on a page of a social network or on a comment to be analyzed and labeled).
Every time we share something, we must think about who will be able to read (employer or potential employer, our children’s teacher, neighbor, acquaintance) and we must evaluate the opportunity by asking ourselves, also, if we will like what we publish in a few years.
It is recent news, in this regard, the obligation for visa applicants to enter the United States to provide details of the social profiles used in order to allow checks by the Authorities. Specific willful misconduct is required for the configuration of the criminal offense , therefore the will of the offender to mislead someone and the behavior must be such as to procure an advantage for himself or others (patrimonial and otherwise) or cause damage to the person to whom it is identity was stolen.
Top Win More Cards
What will Win-More Mean in Magic?
Casual players may intelligibly assume “win-more” refers to nice cards that facilitate players defeat their opponents, however actually, it’s quite the reverse. Win-more refers to cards classified as solely serving to you “win even more” whereas you are already ahead.
Many players read these spells negatively as a result of if you are already winning, you do not would like their power since you have got the advantage, and if you are losing, they don’t seem to be useful. Still, some win-more cards merit a chance—here square measure 10 win-mores value considering in Magic: The Gathering!
Win-more because: actuation off this card’s instant-win needs an immediate hit from an upscale creature with no protection from removals, and it will be blocked by one flyer/reacher. notwithstanding it lands, you wish at minimum six cards in hand, a lot of if they do not all have a special mana price. But still playable: Boy, actuation off Artemis’s win-con is hard, however, once it hits, it’s virtually game-ending. Stats also are tight, and also the activated ability loots cards to assist later trigger the win.
Curse of pedunculate Prey
Win-More because: Gaining any profit needs direct hits on players, that are a few things that if red (the aggravation color) is already during a position to realize, suggests that they are doing fine.
But still playable: Times can arise once you extremely want you had a removal rather than this, however it will pressure foes to chump-block merely to avoid having to subsume even stronger creatures. Prey additionally works well with trample, unblockable creatures, and in multiplayer, it provides opponents incentive to prioritize offensive somebody else.
Elbrus, the Binding Blade/Withengar Unbound
Win-More because: you would like a complete of eight mana simply to equip this, for a preposterously little +1/+0 boost. the important profit comes once reworked, which needs an instantaneous hit on associate degree opponent, and even once Unbound is out, a part of his result solely works once some other person loses the sport (useless in 1v1).
But still playable: Not for each deck, however, mistreatment hard-to-block creatures (flying, menace, etc.) helps land your hit, and therefore the promise of a 13/13 demon with flying, intimidate, and trample is pretty tempting. simply grasp that if you are in multiplayer, you may become the target as a result of if some other person loses, remaining opponents currently have to be compelled to alter a 26/26.
Huatli, refulgent Champion
Win-More because: Huatli has no token-producing effects to defend herself and no removals to eliminate threats, thus if she’s not protected by your alternative cards, she’s toast. Her +1 conjointly depends on dominant creatures to try to do something. But still playable: once she will survive, Huatli amasses loyalty at unimaginable rates with +1 if you manage some creatures, gaining loyalty for every. Her final -8 is not as groundbreaking as most, however still a giant advantage, providing AN emblem (which cannot be removed) that allows you to draw whenever a creature enters. Sufficiently guarded, Huatli could even last long enough to provide multiple copies of those.
Win-More because: each half needs landing combat harm, which means they have creatures and board states wherever you wish to attack.
But still playable: Low mana prices facilitate balance this split spell, and I like that each effect facilitates really land your harm. Driven provides temporary trample and attracts that flip whenever your creatures hit, whereas Despair (cast from your land site into exile) provides menace and makes opponents discard.
Win-More because: This enchantment wants 3 colors and solely triggers at your maintenance, therefore opponents have time to retort. Even then, you wish a creature with five, 10, and twenty power for the primary, second, and third effects.
But still playable: Aria avowedly asks loads, however, it will reward you once glad. dominant a creature with 5 or additional power provides everything you’ve got a +1/+1, that slowly edges you towards the 10 power trigger, granting 10 life. The twenty power trigger wins you the sport, giving a pleasant alt-win if foes area unit ready to stall your titan from assaultive.
Win-More because: huge mana value and solely tight stats hamper Troll. obtaining his +20/+20 impact needs sound different creatures with 10 or additional power, and while not trample, he may be simply chump-blocked by fodder tokens.
But still playable: Troll’s state is his auto-regen, which means he will ne’er be killed; the sole possible way to urge eliminate him is exile or counterspells. His +20/+20 impact will not trigger a lot of, however, it’s devastating once it hits, and inexperienced has many different ways that to urge trample onto him (Rancor, Garruk’s conflict, and so on).
The World Tree
Win-More because: Enters abroach, the second ability does not trigger till you have got six lands, third ability wants 10 mana of terribly specific colors. Also, solely five-color commander decks will use World Tree because of its rainbow color identity. But still playable: whereas its secondary effects will not matter till later within the game, it’s exhausting to complain once the sole drawback is getting into abroach. Most decks can care much more concerning the mana-fixing than the god result, however, god builds do exist that use it as their effective win-con.
Spawnsire of Ulamog
Win-More because: large mana prices for each casting and second ability, and mediocre stats considering.
But still playable: several spells and effects will cheat creatures into play, avoiding Spawnsire’s hefty worth. undoer one is not as sturdy as alternative huge Eldrazi annihilators, however still deadly, forcing defensive players to sacrifice a permanent once attacked. the primary activated ability creates 0/1 tokens you’ll sac for mana, and also the second (which wants twenty mana) plays Eldrazi from your sideboard. To realistically utilize it, attempt to associate infinite mana combo—from there, you’ve got nearly definitely won.
Blood Baron of Vizkopa
Win-More because: Baron’s strongest result desires you at thirty life ANd an opponent a ten or less.
But still playable: acceptive that Baron’s upgrade will not come back up usually, he is simply an excellent card. A 4/4 with evil spirit activity, and protection from his own colors (black and white) defends against most removals. And life link can bit by bit edge you nearer to thirty, therefore you ne’er know; each therefore usually, Baron becomes a 10/10 flying monstrosity whereas you cackle with glee. he is conjointly astonishingly low-cost, cost accounting but one dollar!
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